* fix: only add element related entries to client well-known if element is enabled
* Fix matrix-base/defaults/main.yml syntax
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Co-authored-by: Slavi Pantaleev <slavi@devture.com>
* Enable location sharing in Element
* Update roles/custom/matrix-client-element/tasks/validate_config.yml
Co-authored-by: Slavi Pantaleev <slavi@devture.com>
* Update roles/custom/matrix-client-element/tasks/setup_install.yml
Co-authored-by: Slavi Pantaleev <slavi@devture.com>
* Rename location sharing vars to be consistent with other vars
* Rename style.json to map_style.json
* Add m.tile_server section to /.well-known/matrix/client
Co-authored-by: Slavi Pantaleev <slavi@devture.com>
Riot used to be fine with it being blank but now it complains. This creates an ugly looking comma when there is an identity server configured but I guess that's fine.
As suggested in #63 (Github issue), splitting the
playbook's logic into multiple roles will be beneficial for
maintainability.
This patch realizes this split. Still, some components
affect others, so the roles are not really independent of one
another. For example:
- disabling mxisd (`matrix_mxisd_enabled: false`), causes Synapse
and riot-web to reconfigure themselves with other (public)
Identity servers.
- enabling matrix-corporal (`matrix_corporal_enabled: true`) affects
how reverse-proxying (by `matrix-nginx-proxy`) is done, in order to
put matrix-corporal's gateway server in front of Synapse
We may be able to move away from such dependencies in the future,
at the expense of a more complicated manual configuration, but
it's probably not worth sacrificing the convenience we have now.
As part of this work, the way we do "start components" has been
redone now to use a loop, as suggested in #65 (Github issue).
This should make restarting faster and more reliable.